James takes his first steps into the world of ranked competition in Gundam Extreme VS. Can he muster a single victory in Japan's favourite game?
We continue our non-Titanfall mech coverage with Capcom's cult arena battler Gotcha Force.
Theme Park, The Chaos Engine, CD-ROMs, Full Motion Video and more mid-90s PC nostalgia in this obscure but awesome magazine.
We pay a visit to Yoshi's old island and ponder why the many sequels to the original simply can't match its magic.
Join us for maybe the worst commentaries ever as we watch the fondly-regarded Sonic the Hedgehog (aka Sonic SatAM) animated series.
James remembers his first ever games magazine from March/April 1993, which promises 160 pages of hints, maps, guides and cheats.
In which we discuss mecha, anime, Japanese game boxes, review scores, NGC Magazine, Def Jam Fight for New York and more.
Peter Brown tells Andy and James why this 2D M.O.B.A. (thats multiplayer online battle arena to you and me) is, well, awesome.
New series: 90s nostalgia abound as James looks back on the short-lived official SEGA magazine.
CGW may have exploded under the complexity of its own plot, but join us for a last hurrah with the main cast.
It turns out that the best Dynasty Warriors game isn't a Dynasty Warriors game at all.
James, Andy and special guest Peter Brown discuss the appeal of Tecmo Koei's cult franchise.
In our first episode James and Andy start a brand new world and get to grips with the basics of crafting and home defence.
It's Saturday morning so why not watch some *classic* 1980s animated kids fodder with us!
James and Andrew watch the cheesy but awesome Legend of Zelda cartoon from 1989.