Join us for maybe the worst commentaries ever as we watch the fondly-regarded Sonic the Hedgehog (aka Sonic SatAM) animated series.
James remembers his first ever games magazine from March/April 1993, which promises 160 pages of hints, maps, guides and cheats.
In which we discuss mecha, anime, Japanese game boxes, review scores, NGC Magazine, Def Jam Fight for New York and more.
Peter Brown tells Andy and James why this 2D M.O.B.A. (thats multiplayer online battle arena to you and me) is, well, awesome.
New series: 90s nostalgia abound as James looks back on the short-lived official SEGA magazine.
CGW may have exploded under the complexity of its own plot, but join us for a last hurrah with the main cast.
It turns out that the best Dynasty Warriors game isn't a Dynasty Warriors game at all.
James, Andy and special guest Peter Brown discuss the appeal of Tecmo Koei's cult franchise.
In our first episode James and Andy start a brand new world and get to grips with the basics of crafting and home defence.
It's Saturday morning so why not watch some *classic* 1980s animated kids fodder with us!
James and Andrew watch the cheesy but awesome Legend of Zelda cartoon from 1989.
Whoever knew board games could be such fun!
James explains to Andrew why he and millions of others are still playing EA's vicarious livin', world building franchise.
What if Citizen Game was a wrestling show?
Brutally honest thoughts on the current state of The Big N; the decline of the Wii, the Wii U and individual breakdowns of the big name franchises.