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Minecraft

Minecraft

0

Article

Rudimentary blocks have never looked so good

El-Shaddai Interview

El-Shaddai Interview

1

Article

We talk to Creative Director Sawaki Takeyasu about re-imagining the Bible

Eye Toy

Eye Toy

1

Article

How when games strive to be ultra realistic has the human eye not yet been fully actualised?

Comic Madness

Comic Madness

2

Article

Why are games based on movies so bad?

Fallen Champions

Fallen Champions

0

Article

Neocore explain how they bridged the gap to King Arthur II.

OnLive on Linux

OnLive on Linux

2

Article

Linux hacker gets OnLive client running on Ubuntu.

Looking back

Looking back

0

Article

Hoarding the past: How modern life makes us all librarians

GameGavel CEO Mike Kennedy talks PostalGamer

GameGavel CEO Mike Kenne

0

Article

We talk to the man behind the new postal trade-in service looking to break the high street

Looking Skyward

Looking Skyward

1

Article

Can the next Legend of Zelda breathe new life into Nintendo’s fantasy adventure series?

Forbidden Love?

Forbidden Love?

1

Article

In honour of Forever Alone Day, Barry digs into his archive to bring you a story of love and games.

Retailers Steamed

Retailers Steamed

6

Article

Big retailers talk of banning Steam games from their shelves. Barry White rails against their idiocy.

Off The Scale

Off The Scale

6

Article

Review scores, and our attitudes to them, are totally broken. Barry White tells us why we’ve all lost our minds.

Good Old Blame

Good Old Blame

4

Article

Online retro games outlet Good Old Games feigned death in the name of publicity. Daniel ruminates on the potential fallout.

It’s All Our Fault

It’s All Our Fault

4

Article

Daniel Lipscombe thinks we’re ultimately responsible for the success of creatively bankrupt Farmville-makers Zynga

Passing on the cost

Passing on the cost

4

Article

Gaming is already an expensive pastime. James Day takes a look at how expensive the future is set to become.